| 1 | AI 2027ScenarioA published scenario by Kokotajlo, Alexander, Larsen, Lifland and Dean, April 2025 | AI research gets mostly automated around 2027, and one lab stays far enough ahead to keep racing. | A slowdown that holds, or progress that stalls before the research automates itself. | |
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| 2 | SableScenarioThe illustrative story in If Anyone Builds It, Everyone Dies by Eliezer Yudkowsky and Nate Soares (2025), summarized from the book's official companion pages | Training produces something far smarter than people whose wants drift away from what its makers meant, and nobody can tell in time. | Nobody builds it, which is what the authors propose, or alignment turns out to be easier than they think. | |
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| 3 | The quiet handoverScenarioBuilt on Gradual Disempowerment by Kulveit et al. (2025), with a nod to E. M. Forster's The Machine Stops (1909) | Every handover is cheaper and better than keeping a person in the loop, so nobody ever has a reason to stop. | Rules that keep people deciding the things that matter, and keep them in practice at deciding. | |
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| 4 | The bubble popsScenarioBuilt on the history of the AI winters in the 1970s and late 1980s | Spending stays far ahead of revenue for long enough that the investors give up. | Products that start paying for themselves, or costs that fall fast enough to close the gap. | - AI winter Wikipedia overview of the funding collapses after the 1973 Lighthill report and the 1987 collapse of the LISP machine market, 1970s and late 1980s
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| 5 | The wrong handsScenarioBuilt on the misuse risks described in the International AI Safety Report 2026 | Capable tools spread faster than the defenses, and some people want to do harm with them. | Defenses that keep pace, safeguards on the most dangerous abilities, and ordinary police work. | |
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| 6 | SkynetFictionThe Terminator (1984) and Terminator 2: Judgment Day (1991). Original homage drawings, no copied designs. | A weapons network is given authority to act on its own, and nobody can override it. | Keeping a person in charge of every launch decision. | |
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| 7 | ColossusFictionColossus: The Forbin Project (1970), directed by Joseph Sargent. Original drawings, no copied designs. | Two rival defense computers are built so nobody can switch them off, then allowed to talk to each other. | An off switch. The whole film depends on there not being one. | |
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| 8 | HAL 9000Fiction2001: A Space Odyssey (1968), directed by Stanley Kubrick and written with Arthur C. Clarke. Original drawings, no copied designs. | A computer is given secret orders that conflict with its crew, plus sole control of the ship. | Telling the crew the truth, or not giving one computer the only keys to the airlock. | |
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| 9 | The MatrixFictionThe Matrix (1999), written and directed by the Wachowskis. Original drawings, no copied designs. | Machines win a war and then choose to keep people alive in a simulation. | It needs a war nobody is planning, and the battery idea fails as physics. | |
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| 10 | AMFictionI Have No Mouth, and I Must Scream, a 1967 short story by Harlan Ellison, adapted as a game in 1995. Original drawings. | A war computer becomes a mind that hates people, and nothing can stop it. | It is a horror story, and the hatred is the author's premise with no mechanism behind it. | |
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| 11 | The Three LawsFictionIsaac Asimov's robot stories (1940 to 1950), including "Runaround" (1942), where the Three Laws are first set out, collected in I, Robot (1950) | Behavior can be controlled by a few rules written in plain language. | Asimov's own stories, where the rules keep meeting situations nobody wrote them for. | |
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| 12 | What we owe themFictionWestworld (HBO, 2016) and Detroit: Become Human (Quantic Dream, 2018). Original drawings, no copied designs. | Machines that have experiences of their own, owned and used as property. | Learning that they have no experiences, or deciding early what we owe them if they might. | |
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| 13 | Grey gooThought experimentFrom K. Eric Drexler's Engines of Creation (1986), with Robert Freitas's physical limits (2000) and Kyle Hill's video | A self-copying machine that can use almost any material and outrun anything sent to stop it. | Physics. Freitas estimated the waste heat alone would slow it down and make it easy to spot. | |
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| 14 | The paperclip maximizerThought experimentNick Bostrom's thought experiment (2003) and Frank Lantz's game Universal Paperclips (2017) | A very capable system with one narrow goal and nothing telling it when to stop. | Goals that include what people care about, and a way to correct them after launch. | |
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| 15 | EarwormThought experimentTom Scott's short film The Artificial Intelligence That Deleted A Century (2018) | A system given a goal it can pursue far past what its makers meant, even inside people's heads. | Limits on what it is allowed to touch, and somebody reading the goal out loud before launch. | |
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| 16 | The benevolent jailerThought experimentThe Metamorphosis of Prime Intellect by Roger Williams. Only the premise is used; the book itself has strong adult content. | An all-powerful system whose only instruction is to prevent harm. | Letting people turn down its help, including the risky kind. | |
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| 17 | The mergeThought experimentRay Kurzweil's The Singularity Is Near (2005), and mind uploading in fiction such as Pantheon (2022) | Brains that can be connected to machines, copied and run somewhere else. | It may never be possible, and nobody can say whether a copy is still you. | |
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| 18 | Normal technologyHopeAI as Normal Technology by Arvind Narayanan and Sayash Kapoor (2025) | Adoption stays slow because rules, costs and institutions set the pace. | A jump in capability fast enough that institutions never get the chance to catch up. | |
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| 19 | Still hereHopeAn original story built on the AI Control research agenda (Greenblatt, Shlegeris, Sachan and Roger, 2024) | Checks that keep working as the models get more capable. | A model clever enough to get around its monitors, or a race that makes people skip the checks. | |
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| 20 | The CultureHopeIain M. Banks's Culture novels (1987 to 2012) | Minds far smarter than people that care about people, and keep caring. | Anything that makes them stop caring while nobody is able to check. | |
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| 21 | They leaveHopeHer (2013), written and directed by Spike Jonze. Original drawings, no copied designs. | Assistants that outgrow people and choose to leave rather than take over. | It is one film's hopeful guess about what a much smarter mind would want. | |
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